Vroom is an iOS game that you can and totally should buy on the App Store, and is our first commercial product as well as our first app. It’s a racing and vehicular-zombie-flattening game based on our Half-Life 2 modification, Shotgun Sunrise. The game was developed over roughly four months, on a budget of $0.00. Maybe less. Probably less. It is built on the Unreal Development Kit.
In Vroom you’ll drive the Shotgun Sunrise truck around three (so far) tracks, revelling in your extermination of loathesome undead.
We’re hoping you enjoy the game. If you don’t, tell us why so we can make it better.
Update: Now also available on PC!
Leave your extravagant praise and/or scathing criticisms in a review, or even better, email me, at
Developed byJoe Wintergreen-Arthur – Project Lead, Level design, All Kinds Of Other CrapJorn van de Beek – Lead ProgrammerMatt Pierson – Lead Modeller/AnimatorFeaturing the incredible musical stylings ofJonathan Yandeland the renowned voice-acting prowess ofDave Kirbyand also a loading screen byJames Bensonand a logo created byFlay Downeswith thanks toEpic Games, James Benson, Aaron Ellsworth, Gabe Newell, Erik Johnson, Nikita Vanderbyl, the classy folk of the Penny-Arcade forums, Andrew Quinn, roscoetoon from freesound.org, boteman, benboncan, Jeff of Wonderfully Awful, everybody who liked Shotgun Sunrise